As I've noted in previous posts, I'm a MMO (Massively Multiplayer Online) gaming junkie. Right now I'm pretty much playing just Everquest II and having a good time there. World of Warcraft has dropped by the wayside for the moment. In May, Age of Conan will be coming out and I'm one of the many that is highly anticipating that release. Then later this year Stargate Worlds (based on the Sci-Fi Channel's SG-1 series) will be coming out...and I can't wait to play a Jaffa and/or a Gua'uld in that one!
So the question remains...WHY do I play these things. I'm an adult, after all, and these are just games. Games! It's a decent question that deserves an answer.
Let me take you back to my early years. First, my parents made certain that I was raised on sci-fi. I watched the original Star Trek and shows like The Outer Limits and The Twilight Zone more than I ever did Sesame Street or The Electric Company (any non child of the '70s or very early '80s is now wondering what The Electric Company is). I read quite a bit when I was a kid. By the sixth grade I was up to a college reading level. I read all sorts of things, but my favs were sci-fi and fantasy. These kinds of stories churned the imagination and ignited a sense of wonder at what could be. Believe it or not, I think it also contributed to my interest in real-life cultures and traditions. Once you learn about the wonders of living as a Fremen (that's from the Dune series by Frank Herbert, for the uninitiated) you start to wonder about how nomadic peoples survive and thrive in the Earth's deserts and other equally inhospitable lands.
So then video games came out. The first one that I played on my computer was, I think, Ultima III. In some ways it was better than a book. It allowed me to not just imagine what it would be like to be a character in a story, but to ACT and make decisions of a character in the story and then to develop beyond that to more. MMOs are just the next step - everytime I play I get to step into a world of fantasy and imagination where I contribute to the world and I'm (potentially) a hero. Ironically, I probably change the world of the MMO more than I do the real world. Also, achievement in MMOs is equally proportional to effort - guaranteed. If I play often and learn new things and see new places, my character becomes more powerful and more advanced. In the real world, the smartest and hardest worker regularly fails and falls by the wayside unnoticed.
My character can turn the tide of a battle in Everquest II and earn a reputation the world over. Here in the real world I make technology do what it's supposed to do and the world goes by without realizing I was even a whisper in its tune...
So can you now see the Lure of the MMO?